POON Cheuk Hang, Alex
潘焯鏗

POON Cheuk Hang, Alex focuses on graphic art and design. He experiments with visual communication through illustration and typography, playing with geometric patterns and arrangement of figures in his design works. He uses clear and concise compositions to build effects and draw attention, transforming the process of reading art into a therapeutic experience.

With a background in visual communication, he is interested in interacting with his audience through games or the gaming process. He makes use of different illustrations and humorous graphics, and creates board games and card games. He also applies different mediums to create his design work through paintings, sculpture, and glass.

POON obtained his Associate Degree in Design (Visual Communication) from the Hong Kong Community College, Hong Kong Polytechnic University.

潘焯鏗專注於平面藝術及設計。在他的設計作品中,他運用幾何圖案和圖形排列,通過插畫及版面設計來進行視覺傳意實驗。他用簡潔明瞭的構圖營造效果,吸引注意,將理解藝術的過程轉化為一種療癒經歷。

他擁有視覺傳意的學歷背景,對通過遊戲與觀眾互動很感興趣。他利用不同的插畫和幽默的圖案,來設計棋盤遊戲和紙牌遊戲。他還運用不同的媒介,通過繪畫、雕塑和玻璃來創作他的設計作品。

潘焯鏗於香港理工大學香港專上學院取得設計學副學士(視覺傳意)。

Previous Works
Animal Rescue Team
動物拯救隊
2018

Board game
棋盤遊戲

16 × 16 × 4 cm

The board game Animal Rescue Team is the result of a collaboration between POON Cheuk
Hang, Alex and the Prevention of Cruelty to Animals (SPCA). It is designed with the
intention to enhance the players’ understanding of SPCA’s work and to arouse the players’
attention to caring for animals.
Joining with People On Board (POB) – a local social enterprise in Hong Kong, POON
designs the colourful interface and elaborate illustrations of the game. Players can use
different tool cards in the game to save animals and find a foster family for each of them. The
player wins by arranging the most adopters for the animals. The game has an approachable
graphic presentation that makes it both educational and playful for players, and in return, it
also enriches the knowledge of both the institution and the artist.

Stories of Mahjong
雀史
2018

Mixed-media installation
混合媒介裝置

10 × 13 × 5 cm

Mahjong, as a tile-based game originated in China, is commonly perceived by many as a
gambling game that has bad influence. Nowadays, many people are unwilling to introduce
Mahjong to their children and youngsters. As a result, few teenagers know about this
traditional game.
However, there are still many benefits that come with playing Mahjong. Not only does it
strengthen and expand our social relationship, but also helps with clear thinking for us,
especially for the elderly. Stories of Mahjong seeks to deliver the message that Mahjong is part of
our traditional culture which is infused with the local and national histories. The work
attempts to provide more perspectives on the game of Mahjong.

Memory Box
2017

Interactive installation

23 × 23 × 23 cm

Memory Box seeks to protect the traditional snacks that are gradually eliminated from the
society.