LUI Hoi Lok, Cola
雷凱樂

LUI Hoi Lok, Cola mainly focuses on figurative and landscape painting. By experimenting with a variety of materials including charcoal, graphite and ink, her works capture the abstract imagination of virtual reality and explore the possibilities of the visual surface.

For LUI, her paintings seemingly connect to another virtual reality and create a visual language to express her world. She likes to describe video games as stories or adventures. She is often inspired by the characters, objects, scenes and narratives in the games, which evoke numerous memories between the real and the virtual.

LUI thinks that video games are shadows of our reality. They are similar in nature, but also very different. At the boundary between the virtual and the real, LUI is finding her own memories in games.

雷凱樂的實踐以人物和景物繪畫為主。通過對炭筆、石墨和水墨等不同媒介的實驗,她的作品捕捉了對虛擬現實的抽象想像,探索了視覺表面的可能性。

雷凱樂的畫作就像連接着另一個虛擬現實,她運用視覺語言描繪出她的內心世界。她喜歡把電子遊戲比喻為一個故事或一場冒險。她常受遊戲中角色、物件、場景和故事的啟發,喚起現實中無數的回憶。

雷凱樂認為虛擬遊戲是我們現實生活的影子,它們在本質上很相似,但相似中亦有不同之處。在虛擬與現實的邊界線上,她在遊戲中尋覓自我,還有自己的記憶。

Previous Works
Landscape
2019

Charcoal, graphite and pencil on tracing paper

42 × 30 cm

The faults of the mountain embody its past adventures, and when it comes to the end, the
place becomes an etching and leaves a vestige.

So I walked into the haze
2019

Ink, charcoal, graphite and pencil on tracing paper

55 × 21 cm

The title, So I walked into the haze, is the first line of the song lyrics. The beacon, the street
lights and the sea are monopolised into the artist’s mind. Memories are not always clear.
They are vague and irreplaceable at the same time. The place where that story took place
makes one forget the hustle and bustle of reality, and it reminds one that life is unpredictable
and strange on every new path, just like when ‘I’ walked into the haze.

The past
2019

Ink, charcoal and graphite on paper

136 × 28 cm

Geometric shapes are used to depict one of the artist’s favourite landscape in games and she
tries to replace Chinese ink with charcoal on unryu (‘cloud dragon’) paper, in order to create
a new visual representation. ‘There is a village without any people, and all journeys have
become a recording in my memories. They are the silent and nihilist that remain in my mind.
The time stops and stays still; that is the past.’